3d Anaglyph color bug

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MintMimic
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3d Anaglyph color bug

Post by MintMimic »

I'm not sure how well known this is, but it seems when chunks are reloaded with 3d Anaglyph enabled, the biome colors temporarily get changed. Spruce and birch leaves turn a bit greyish too.

Here's a comparison.
ImageImage

This persists through b1.6–1.5.2. It's fun to see how different builds can look with this strange and cool bug!
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Mongster
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Re: 3d Anaglyph color bug

Post by Mongster »

The images aren't loading for me. How do you reload the chunks?
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vex
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Re: 3d Anaglyph color bug

Post by vex »

The images are from imgur and cannot embed because of the following error:
  • {"data":{"error":"Imgur is temporarily over capacity. Please try again later."},"success":false,"status":403}

By the way, MintMimic, you can also upload images directly on here ;)
The file upload size is 5MB if I remember correctly.
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illybee3
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Re: 3d Anaglyph color bug

Post by illybee3 »

you can embed with imgur, you just have to post a link to the images themselves. heres what they're supposed to look like:
Image
Image

i'm also curious how to replicate this bug, i've never heard of it before
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MintMimic
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Re: 3d Anaglyph color bug

Post by MintMimic »

Sorry the images weren't loading properly. This is all very new to me, so thanks for the help vex and illybee3. Hopefully I'll get it right next time!
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Re: 3d Anaglyph color bug

Post by MintMimic »

Mongster wrote: Mon Aug 04, 2025 7:43 pm The images aren't loading for me. How do you reload the chunks?
The simplest ways to reload chunks is by changing the render distance or turning on/off smooth lighting. Strangely enough, the lighting change that occurs during dawn/dusk also works in this case.

So to replicate this bug:
  • Turn on 3d anaglyph
  • Disable and re-enable smooth lighting
  • Turn off 3d anaglyph
Any chunk will return to normal if either a block update occurs within it, or the chunk is once again reloaded.
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